I changed it again :D
It’s still basically the same, but with a little something extra.
Thanks for the question!
I use a variety of techniques, including but not limited to text editing (known as the Wordpad effect), though much of my earliest work was made this way as it was the first databending method that I encountered. While it can yield cool results, the wordpad effect tends to be highly destructive (i.e. it breaks the image files), and offers little in the way of controlling the glitch. My preferred method is called sonification, wherein the image data is manipulated as sound data in programs like Audacity (I personally use Adobe Audition). A fellow glitch artist stAllio! has written a nice primer on the subject, which I recommend if you’re interested in learning more. I also use image the image corruption engines corruptus 3.5 and joon’s image corruptor. Recently I’ve also been exploring pixel sorting, a handy guide for which can be found here. I assemble all my work in Photoshop, where I typically will mix together a number of individually glitched versions of an image into the final piece. In the near future I am planning to explore image manipulation with hex editors, but I haven’t quite gotten to that point. Hope this was helpful!